1/18/2024 0 Comments Mugen fighters guild sanjiPlease download the char again from the same link above. There will be others in Omega Zero mode in the future. There are no plans for more Hyper combos, just those. I think the mugen crash occurs due to some green hitboxes that were used, I made an adjustment in possible error spots and maybe it will solve it. The hitspark and guard spark of jumping HP are great for me, but I noticed that the jumping LP was really out of alignment, this was fixed, the jumping HP will be maintained. In some cases, Dark Hold will be out of alignment because it depends on the position of the SFF which varies from char to char, which is with the 5011/10 sprite, some will be misaligned, others will not. If someone wants to change or add sounds, feel free. Honestly, I don't see any problems with the sound of the landing, as well as the lack of voices in taunt and dark hold (I left it on purpose and will keep it that way), so I didn't do anything about it. In the link, updates for all characters, with bug fixes and some minor gameplay changes.įollow me on instagram and discover my works. K_Style is still the consecrated MVC style of this franchise and that is mine favorite, but with some particularities that make the gameplay more fun, such as EX attacks and the distribution of buttons, used in the latest styles, such as MVCI. It's Temple of fists - snowing and Australian Outback - Day. In addition, a new char was added, the fearless Captain Ginyu. Bring general update of all DBZ characters made by me and my partner G-Knux19 who besides doing Nappa and N18, helped me with some AI characters. In addition, 2 new stages developed by AVPBoy to guarantee your fun even more. Captain Ginyu MVC style and char update by Kenshiro99 and G-Knux19. Magneto controls the distance well, attacking with his magnetism, but when required, can create combos with close range blows. M.Bison comes with aggressive style using his Psycho Power to pressure and take down his enemies. The Advancing Guard and Tech Hit command remains unaffected.I bring my newest works, M.Bison and Magneto in a style that I named K_Style. Change the value to 0 and it'll deactivate all the commands above and the Tag system. cns and find Var(33), which is the Tag System Activator. To turn it off, go to Statedef 5900 in their. The Advancing Guard and Tech Hit command remains unaffected."Ĭoncurseiro said, January 28, 2017, 11:34:28 AM This Vegeta are so improved man!!!!! ![]() Your and G-knux19 tag system is amazing! But my point here is because the my mugen standard and compatibility. And I want to standard my characters with the same tag system for all. My Mugen have more than thousand characters with uno tag system, and when I play with your characters the command tag system is different, so there are some bugs appears because of the inconpatibility with these tag systems. Zoro is the new revelation, this guy is so fast, have a dream gameplay!Ĭongratulations my friend, you are making a really amazing work in mugen in this project!Īnd thanks for show to us Nami, hope play with her and the gameplay that are you preparing for her!ĭarkwolf was made one of the best MvC project and have the tag system specific for his projcet.įor the peaple that use other tag system patch (ex: Uno Tag System) he taught how desactive because if you use his tag system with other tag system some bugs appears.Īnd this is the same with that Tag system with your characters.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |